Posts for: #Computer Graphics

My Tiny Renderer (1/?)

My Tiny Renderer (1/?)

The Bare Minimum

After goofing around for a while, I discovered ssloy/tinyrenderer. This is an outline on how to build a really basic software renderer. However, I quickly realised that a lot of what was being done was rather (intentionally) handwavey for my taste and I decided that I would go about implementing everything in my own uniquely deranged way while documenting the process.

So for the first few articles I will be following the general outline of ssloy/tinyrenderer. My code will inevitably be slightly different from what ssloy came up with. For instance our line drawing algorithms look slightly different, since we took different routes to get there.

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Computer Graphics

Computer Graphics

I like videogames and I’m overconfident, so naturally when a YouTube video of someone making Minecraft with various levels of “from scratch” shows up in my feed, I can’t help but feel like I could probably do that.

Around 6 months ago, I finally decided that I should probably do it, and showcase an awful game that I will justify as being impressive purely because of how much time I wasted reinventing the wheel.

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